Arsenal Climb FPS Gun Game now available


Hello! Roblox now blocks wine/linux users, so I threw together my own version of the gun game fps: Arsenal. It is very early days and I have only implemented 3 weapons. This is also my first multiplayer game I have actually gotten to a playable state. Local connections work, and connections over the internet should work, but I have not tested it yet.

This uses a peer to peer connection type without any kind of server. It utilizes UDP Hole Punching, which is a way to connect to other people without doing any port forwarding or getting a 3rd party to host a server. It basically works by both clients continuously sending client information to each other and having them received through the "hole" left by the data you sent. The "hole" is so that you can send information and receive information back(like when you connect to a website), so you have to initialize the interaction for any data to be able to get through. So you are basically just throwing your data at the other person hoping it gets through, which should be most of the time if you are both actively sending the information to each other. Credit to the Quantum Developer Youtube channel, which is where I first learned about this technique. It has been the solution I have always been wanting to find for a long time.

Files

Arsenal_Climb_v0_1.x86_64 68 MB
Dec 30, 2023
Arsenal_Climb_v0_1.zip 50 MB
Dec 30, 2023
Arsenal_Climb_v0_1.exe 67 MB
Dec 30, 2023

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