A downloadable game for Windows

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This is my submission for GBA Jam 2022. It is a 2D voxel game inspired by Minecraft with "infinite" "random" terrain.

Emulator used for testing during development was mGBA.

Check out my game Mirror Room: https://sulsadood.itch.io/mirror-room

Controls:

Arrow Keys - Move/Break/Place

Hold A(X) - go into Place Mode

Hold B(Z) - go into Break Mode

Hold Right Trigger(S) - Aim Down (to Place and Break blocks at Ground Level with Left or Right Keys)

Hold Left Trigger(A) - Aim Up (to Place and Break blocks at Eye Level with Left or Right Keys)

Start(ENTER) - Shift selected Inventory slot to the right

Select(BACKSPACE) - Shift selected Inventory slot to the left

Hold A + Start + Select for 3s- a New Random World will be generated on restart (the first world generated is always the same)(not applicable in Windows Port)

Chunks only save if you break/place 3 blocks or place a special block.

This game was built from 3DSage's GBA template.

*Update- I made a port for Windows with SDL2. It doesn't have sound, but besides that it has feature parity with the GBA version. I did fix some bugs in the port that I missed in the GBA version and the world saves are now 977kB instead of 32kB. Also, instead of a max number of enemies of 6 it is now 8.

Download

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Click download now to get access to the following files:

MineBoyAdvance_jam.gba 23 kB
MineBoyAdvance_WinPort.exe 322 kB

Development log

Comments

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(1 edit)

I liked what I could get to work, but it wouldn't run on my gba, and it was acting up in an emulator.